With PSSA testing (Pennsylvania’s standardized tests) just around the corner, teachers are scrambling to reinforce necessary skills that will appear on the tests. Test preparation workbooks are one option for preparing students for these tests, and they are the best option for preparing students for the language and format of these tests. But they are not necessarily motivational or engaging for students as a review of content.
One of the assignments for my math methods course was to create a math game aligned to a particular assessment anchor. The games that my peers and I create will be donated to a local elementary school that struggles to meet AYP. These games will create an opportunity for students to practice test content in an engaging format. While they can be time consuming to create, if I make 1 or 2 durable games per year eventually I will have a stockpile of games for my classroom that can be used as centers to review concepts and skills throughout the year.
For my assignment I was given the fifth grade assessment anchor: M5.A.1.2.1: Match the standard form to the word form of decimal numbers through the hundredths. After giving it much thought, I realized that there is no need to reinvent the wheel. Why not use a commercially produced game for inspiration? I decided to fashion my game after the game, Sequence for Kids. I chose this game because I could adapt it to require students to match word form to standard form and also have an aspect of strategy and chance so that students who are below benchmark have opportunities to win.
In Microsoft Word, I created a game board and printed it on two sheets of legal sized paper. Each square on the board is the standard form of a decimal number through the hundredths. The game board is laminated to poster board for durability.
Next, again using Word, I created 2 game cards with the word form for each of the numbers on the game board. There are also Wild cards, and “poison frog” cards that allow players to play any space or remove another players chip. Each card is marked with a letter so that it can be matched to the answer key. The answer key is a “shrunken” game board with corresponding letters on the spaces. This allows students to check themselves without the need to access the teacher to settle disputes. Cards and answer key are laminated for durability.
Here is the game all put together. The game chips were made by using a craft punch to punch circles out of colored foam. Directions were printed and laminated on the back of the answer key. To store the game, I put it all into a file pocket which I labeled with a contents list and the applicable standard and assessment anchor.
To play a card, students match the word form on the card to the standard form on the game board and place one of their game chips on that space. The winner is the first one to get 4 of their color chips in a row. I hope the students enjoy playing it!
Other well known games lend themselves nicely to adaptations for the classroom. Some of my classmates recently created math games fashioned after ‘War.’ One required students to solve fraction problems and compare their solution with the solutions of the other players to determine the winner of each round. Another had students solving for perimeter of polygons in a similar game. These are very engaging for students and require mathematical discussion between players. They are also simple to create and laminate.